Showing posts with label Texhnolyze. Show all posts
Showing posts with label Texhnolyze. Show all posts

Wednesday, February 20, 2008

Ghost Hound, episode 9

A subdued, subtle show that seems into your mind through your ears, Ghost Hound is as much a soundscape as it is piece of animation. The sound design is nothing short of brilliant, accomplishing more with a few moments of audio than most anime can with hours of dialogue. And it has a lot to say, too. It's Production I.G's 20th anniversary project and boasts a pedigree that includes Serial Experiments Lain, Texhnolyze, Ghost in the Shell, Jin-Roh, Kino's Journey, and Hell Girl - there is certainly no shortage of stunning style mixed with philosophical pondering that is always just beyond reach.

Sitting squarely in the realm of mind-fuck anime, Ghost Hound clearly has a lot going on behind the scenes and dribbles the hints out slowly. It succeeds where earlier shows such as Lain may have lost some viewers by constantly evolving, expanding or event changing the mystery as it progresses. The viewer isn't left out the dark, the questions just keep leading to more, deeper issues. What starts as 3 boys who all have some connection to death in their childhood leads to out-of-body experiences and creepy visions of insect-like spirits covering everything. That soon veers off back towards the mental trauma you would expect these kids to be carrying around - and that leads to ruminations on memory and the dead, tying back into the spirit world the kids stumbled into. It's a coil that takes you deeper and deeper without really realzing what's going on, but its kept grounded by realistic characters with a plethora of real-world problems and flaws - and that most un-anime of character traits: a willingness to actually talk to those around them about what is happening.

Even with all that, however, it would just be good anime. What takes it beyond that and into the realm of truly great is the execution. The visuals are top-notch. This is a Production I.G show, after all, so the animation and art-direction is unmatched. The character designs might strike some as plain or blandly generic, but just like the show itself, quickly reveal themselves as intricate, subtle and remarkably expressive without relying on the usual flashy tricks. The supernatural bits are handled with a flair that becomes increasingly disturbing and ominous, building the sense of tension. But again, it's the sound design that really steps up as remarkable. There is very little music in the show, the creepy atmosphere is wrapped around the viewer using ambient noise and effects. Sounds fade into each other and are distorted so masterfully that they quickly serve as storytelling tools as deft as direct dialogue or full animation.

Ghost Hound has a lot it wants to get off its chest and manages to do most of it with a glance and the sound of a heartbeat fading into footsteps in gravel. When it does talk, it answers your questions by revealing that you were only seeing the tip of the iceberg before and now you have to re-evaluate everything.

Highly recommended to anyone who wants more than a robot and a cute girl in their anime.
based on 9 episodes : ANN : Wikipedia

Sunday, February 10, 2008

Shigurui (full series)

The first thing that struck me about Shigurui was the incredible lighting and sound design. The show is incredibly stark both visually and aurally with blinding washes of white over a landscape of stillness and silence punctuated by brief and incredibly brutal bursts of shocking violence. Muscles tense. Warriors size each other up. A foot shifts here. A hand clenches there. Someone's head goes flying and everything is drenched in blood.

In many ways very appropriate for a samurai story; it certainly hearkens back to the great scenes in older samurai movies where more time is spent on the stare-down than the swinging. Since this is from from the director of Texhnolyze, this should come as no surprise and tell you all you need to know about the show's "deliberate" pacing.

Ostensibly, Shigurui starts out as a standard samurai anime, albeit much more realistic than most. There are no ninja powers or fireballs here, it's all about the tiny details in the fighter's stance or their grip on their sword. With it's indulgence of combat minutiae and relative lack of actual action-packed sword-slinging, it seemed to be just a samurai anime for samurai otaku with far more style that it deserved.

We even have all the stereotypical pieces: a prestigious dojo, a chivalrous top student in line to inherit it and marry the master's gentle daughter, and a conniving rival who not only fights dirty but has the fall to try to run away and hide when the tide turns against him. Everything begins to take a much darker, more sinister bent as the truth is slowly spooled out. The master is a raving madman with only brief moments of lucidity, during which he's a heartless, evil bastard. The chivalrous student is doggedly obedient, following his master's every command, no matter how inhuman. The manipulative rat seems to be the only one with any human dignity - or is it all an act?

Combined with the non-linear and obtuse storytelling that isn't afraid of leaving loose ends and unanswered questions, Shigurui quickly becomes a baroque tragedy of warped, in-bred privilege and how the fires of revenge, greed and ambition will burn everything around them to ash. It's a clear condemnation not only of the samurai (and their fetishization) but the paths of vengeance and power-and-any-cost in general.

There are no heroes in the show, only monsters and shattered victims (sometimes one and the same).

Sadly, that's not to say it's for everyone. Even beyond the bursts of starting gore and nudity, the glacial pacing will make it nearly impossible for some viewers to really get into it. Shigurui does manage to reach (and maintain) an almost palpable boiling tension, but it takes some time to get there. The "ending" is also profoundly unsatisfying. Having taken a leisurely pace through the first 10 episodes, the last two are surprisingly rushed and somewhat hard to follow. They contain some of the most gruesome and moving scenes of the entire run but leave huge gaps, most significantly how the Gennosuke Fujiki (the chivalrous student) loses his arm. When the anime opened, he faces off against Seigen Irako (now a blind cripple) for a final showdown - but it closes without showing how he lost his arm.

Definitely recommended for those who want something a bit more cerebral and can endure the pacing and don't mind having only hints to go on to get to it.